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    -- Atara Phoenix

  • Nature Units

    Name: Chersus
    Commonality: Rare
    Attack Rating: 30
    Defense Rating: 34
    Damage: 5 - 15
    Hit Points: 4500
    Speed: 4
    Morale: 100
    Range: 40
    CP Cost: 15
    Attacks per Second: 0.8
    Strikes per Attack: 8
    Stamina: 100
    Special Ability: Gaia's Call - Nearby friendly units (30m) gain +10% AR, Damage, and Attack Speed for 30 seconds. Cooldown: 150 seconds.
    Name: Eagle Riders
    Commonality: Uncommon
    Attack Rating: 38
    Defense Rating: 27
    Damage: 35 - 55
    Hit Points: 850
    Speed: 13
    Morale: 55
    Range: 55
    CP Cost: 6
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 170
    Special Ability: Eagle's Cry - Nearby friendly units (30m) gain +5% AR and +10 morale per Eagle Rider for 30 seconds. Cooldown: 180 seconds.
    Name: Earth Elementals
    Commonality: Uncommon
    Attack Rating: 23
    Defense Rating: 31
    Damage: 20 - 50
    Hit Points: 1350
    Speed: 7
    Morale: 100
    Range: 1
    CP Cost: 6
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 150
    Special Ability: Bludgeon - Unit does an additional +200% damage for 30 seconds. Cooldown: 60 seconds.
    Name: Elven Archers
    Commonality: Common
    Attack Rating: 28
    Defense Rating: 20
    Damage: 7 - 15
    Hit Points: 225
    Speed: 9
    Morale: 55
    Range: 65
    CP Cost: 1
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 100
    Special Ability: Adrenaline - Unit gains +100% movement and +15% attack speed for 15 seconds. Cooldown: 45 seconds.
    Name: Elven Bear Riders
    Commonality: Uncommon
    Attack Rating: 25
    Defense Rating: 26
    Damage: 5 - 45
    Hit Points: 500
    Speed: 9
    Morale: 60
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 105
    Special Ability: Fury - Unit gains +75% AR and does an additional +50% damage for 30 seconds. Cooldown: 60 seconds.
    Name: Elven Longbowmen
    Commonality: Uncommon
    Attack Rating: 38
    Defense Rating: 23
    Damage: 13 - 20
    Hit Points: 350
    Speed: 8
    Morale: 55
    Range: 80
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 105
    Special Ability: Sure Shot - For 30 seconds each attack is made at +150% AR and does +35% damage. Cooldown: 60 seconds.
    Name: Elven Saboteurs
    Commonality: Uncommon
    Attack Rating: 17
    Defense Rating: 27
    Damage: 20 - 35
    Hit Points: 400
    Speed: 8
    Morale: 60
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 110
    Special Ability: (passive) Unit gains a +100% AR, +25% DR, and does +40% damage against walls, buildings, and machines.
    Name: Elven Sabertooth Riders
    Commonality: Uncommon
    Attack Rating: 25
    Defense Rating: 24
    Damage: 10 - 22
    Hit Points: 450
    Speed: 14
    Morale: 55
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.6
    Strikes per Attack: 1
    Stamina: 105
    Special Ability: Scent of Blood - Unit gains 50% movement speed and +25% AR for 30 seconds. Cooldown: 90 seconds.
    Name: Elven Warriors
    Commonality: Uncommon
    Attack Rating: 20
    Defense Rating: 25
    Damage: 15 - 30
    Hit Points: 400
    Speed: 8
    Morale: 60
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 100
    Special Ability: Hardiness (passive) - +30% DR against ranged attacks.
    Name: Fire Elementals
    Commonality: Rare
    Attack Rating: 25
    Defense Rating: 30
    Damage: 35 - 43
    Hit Points: 1000
    Speed: 7
    Morale: 80
    Range: 1
    CP Cost: 6
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 125
    Special Ability: Inferno - Nearby enemies (20m) suffer 30-75 damage per Elemental. Cooldown: 90 seconds.
    Name: Green Dragon
    Commonality: Rare
    Attack Rating: 30
    Defense Rating: 29
    Damage: 75 - 125
    Hit Points: 2800
    Speed: 11
    Morale: 90
    Range: 15
    CP Cost: 25
    Attacks per Second: 0.2
    Strikes per Attack: 6
    Stamina: 100
    Special Ability: Spit Acid - Targetted units (20m) suffer 75-300 damage and -10 morale. Cooldown: 120 seconds.
    Name: Lightning Elementals
    Commonality: Rare
    Attack Rating: 25
    Defense Rating: 30
    Damage: 35 - 45
    Hit Points: 950
    Speed: 9
    Morale: 80
    Range: 20
    CP Cost: 6
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 110
    Special Ability: Shocking Strike (passive) - Unit gains +50% AR and does +75% damage against troops wearing chain and plate.
    Name: Stone Giants
    Commonality: Uncommon
    Attack Rating: 23
    Defense Rating: 27
    Damage: 15 - 35
    Hit Points: 625
    Speed: 7
    Morale: 70
    Range: 35
    CP Cost: 3
    Attacks per Second: 0.2
    Strikes per Attack: 3
    Stamina: 110
    Special Ability: Stomp - Nearby enemies (20m) take 15-25 damage and -3 morale per Stone Giant. Cooldown: 90 seconds.
    Name: Treants
    Commonality: Rare
    Attack Rating: 25
    Defense Rating: 28
    Damage: 35 - 55
    Hit Points: 1200
    Speed: 9
    Morale: 75
    Range: 85
    CP Cost: 6
    Attacks per Second: 0.2
    Strikes per Attack: 3
    Stamina: 105
    Special Ability: Boulder Toss - Treants throw larger rocks which do an additional +150% damage for 15 seconds. Cooldown: 60 seconds.
    Name: Wood Giants
    Commonality: Uncommon
    Attack Rating: 20
    Defense Rating: 26
    Damage: 15 - 40
    Hit Points: 675
    Speed: 9
    Morale: 65
    Range: 1
    CP Cost: 3
    Attacks per Second: 0.2
    Strikes per Attack: 3
    Stamina: 110
    Special Ability: Root Snare - Troops in a large radius (25m) are slowed down 75% for 60 seconds. Cooldown: 90 seconds.


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