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Name: Chersus Commonality: Rare Attack Rating: 30 Defense Rating: 34 Damage: 5 - 15 Hit Points: 4500 Speed: 4 Morale: 100 Range: 40 CP Cost: 15 Attacks per Second: 0.8 Strikes per Attack: 8 Stamina: 100 Special Ability: Gaia's Call - Nearby friendly units (30m) gain +10% AR, Damage, and Attack Speed for 30 seconds. Cooldown: 150 seconds. |
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Name: Eagle Riders Commonality: Uncommon Attack Rating: 38 Defense Rating: 27 Damage: 35 - 55 Hit Points: 850 Speed: 13 Morale: 55 Range: 55 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 170 Special Ability: Eagle's Cry - Nearby friendly units (30m) gain +5% AR and +10 morale per Eagle Rider for 30 seconds. Cooldown: 180 seconds. |
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Name: Earth Elementals Commonality: Uncommon Attack Rating: 23 Defense Rating: 31 Damage: 20 - 50 Hit Points: 1350 Speed: 7 Morale: 100 Range: 1 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 150 Special Ability: Bludgeon - Unit does an additional +200% damage for 30 seconds. Cooldown: 60 seconds. |
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Name: Elven Archers Commonality: Common Attack Rating: 28 Defense Rating: 20 Damage: 7 - 15 Hit Points: 225 Speed: 9 Morale: 55 Range: 65 CP Cost: 1 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 100 Special Ability: Adrenaline - Unit gains +100% movement and +15% attack speed for 15 seconds. Cooldown: 45 seconds. |
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Name: Elven Bear Riders Commonality: Uncommon Attack Rating: 25 Defense Rating: 26 Damage: 5 - 45 Hit Points: 500 Speed: 9 Morale: 60 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 105 Special Ability: Fury - Unit gains +75% AR and does an additional +50% damage for 30 seconds. Cooldown: 60 seconds. |
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Name: Elven Longbowmen Commonality: Uncommon Attack Rating: 38 Defense Rating: 23 Damage: 13 - 20 Hit Points: 350 Speed: 8 Morale: 55 Range: 80 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 105 Special Ability: Sure Shot - For 30 seconds each attack is made at +150% AR and does +35% damage. Cooldown: 60 seconds. |
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Name: Elven Saboteurs Commonality: Uncommon Attack Rating: 17 Defense Rating: 27 Damage: 20 - 35 Hit Points: 400 Speed: 8 Morale: 60 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 110 Special Ability: (passive) Unit gains a +100% AR, +25% DR, and does +40% damage against walls, buildings, and machines. |
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Name: Elven Sabertooth Riders Commonality: Uncommon Attack Rating: 25 Defense Rating: 24 Damage: 10 - 22 Hit Points: 450 Speed: 14 Morale: 55 Range: 1 CP Cost: 2 Attacks per Second: 0.6 Strikes per Attack: 1 Stamina: 105 Special Ability: Scent of Blood - Unit gains 50% movement speed and +25% AR for 30 seconds. Cooldown: 90 seconds. |
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Name: Elven Warriors Commonality: Uncommon Attack Rating: 20 Defense Rating: 25 Damage: 15 - 30 Hit Points: 400 Speed: 8 Morale: 60 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 100 Special Ability: Hardiness (passive) - +30% DR against ranged attacks. |
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Name: Fire Elementals Commonality: Rare Attack Rating: 25 Defense Rating: 30 Damage: 35 - 43 Hit Points: 1000 Speed: 7 Morale: 80 Range: 1 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 125 Special Ability: Inferno - Nearby enemies (20m) suffer 30-75 damage per Elemental. Cooldown: 90 seconds. |
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Name: Green Dragon Commonality: Rare Attack Rating: 30 Defense Rating: 29 Damage: 75 - 125 Hit Points: 2800 Speed: 11 Morale: 90 Range: 15 CP Cost: 25 Attacks per Second: 0.2 Strikes per Attack: 6 Stamina: 100 Special Ability: Spit Acid - Targetted units (20m) suffer 75-300 damage and -10 morale. Cooldown: 120 seconds. |
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Name: Lightning Elementals Commonality: Rare Attack Rating: 25 Defense Rating: 30 Damage: 35 - 45 Hit Points: 950 Speed: 9 Morale: 80 Range: 20 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 110 Special Ability: Shocking Strike (passive) - Unit gains +50% AR and does +75% damage against troops wearing chain and plate. |
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Name: Stone Giants Commonality: Uncommon Attack Rating: 23 Defense Rating: 27 Damage: 15 - 35 Hit Points: 625 Speed: 7 Morale: 70 Range: 35 CP Cost: 3 Attacks per Second: 0.2 Strikes per Attack: 3 Stamina: 110 Special Ability: Stomp - Nearby enemies (20m) take 15-25 damage and -3 morale per Stone Giant. Cooldown: 90 seconds. |
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Name: Treants Commonality: Rare Attack Rating: 25 Defense Rating: 28 Damage: 35 - 55 Hit Points: 1200 Speed: 9 Morale: 75 Range: 85 CP Cost: 6 Attacks per Second: 0.2 Strikes per Attack: 3 Stamina: 105 Special Ability: Boulder Toss - Treants throw larger rocks which do an additional +150% damage for 15 seconds. Cooldown: 60 seconds. |
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Name: Wood Giants Commonality: Uncommon Attack Rating: 20 Defense Rating: 26 Damage: 15 - 40 Hit Points: 675 Speed: 9 Morale: 65 Range: 1 CP Cost: 3 Attacks per Second: 0.2 Strikes per Attack: 3 Stamina: 110 Special Ability: Root Snare - Troops in a large radius (25m) are slowed down 75% for 60 seconds. Cooldown: 90 seconds. |
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