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Name: Automatic Ballista Commonality: Uncommon Attack Rating: 20 Defense Rating: 27 Damage: 35 - 100 Hit Points: 2000 Speed: 4 Morale: 65 Range: 85 CP Cost: 15 Attacks per Second: 0.4 Strikes per Attack: 3 Stamina: 190 Special Ability: Siege (passive) - Automatic Ballista has a +150% AR and does an additional +50% damage against infantry. |
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Name: Cannon Commonality: Uncommon Attack Rating: 25 Defense Rating: 25 Damage: 35 - 75 Hit Points: 875 Speed: 3 Morale: 65 Range: 55 CP Cost: 6 Attacks per Second: 0.2 Strikes per Attack: 3 Stamina: 100 Special Ability: (passive) Unit has an additional +1000% AR and does an additional +40% damage against walls and buildlings. |
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Name: Dragon Slayers Commonality: Rare Attack Rating: 13 Defense Rating: 25 Damage: 30 - 65 Hit Points: 2200 Speed: 4 Morale: 65 Range: 75 CP Cost: 15 Attacks per Second: 0.2 Strikes per Attack: 3 Stamina: 190 Special Ability: Dragon Slaying (passive) - Unit attacks with a +200% AR and does an additional +125% damage against flying troops. |
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Name: Dwarven Axemen Commonality: Common Attack Rating: 23 Defense Rating: 24 Damage: 5 - 18 Hit Points: 225 Speed: 5 Morale: 70 Range: 1 CP Cost: 1 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 100 Special Ability: Hardiness (passive) - +30% DR against ranged attacks. |
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Name: Dwarven Balloonists Commonality: Uncommon Attack Rating: 23 Defense Rating: 30 Damage: 35 - 65 Hit Points: 700 Speed: 7 Morale: 65 Range: 40 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 175 Special Ability: Gas bomb - Nearby units (25m) suffer -50% attack speed for 30 seconds. Cooldown: 90 seconds. |
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Name: Dwarven Bombardiers Commonality: Uncommon Attack Rating: 23 Defense Rating: 24 Damage: 35 - 65 Hit Points: 425 Speed: 5 Morale: 70 Range: 85 CP Cost: 2 Attacks per Second: 0.2 Strikes per Attack: 1 Stamina: 125 Special Ability: Fire Powder - Attacks do an additional +75% damage for 15 seconds. Cooldown: 60 seconds. |
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Name: Dwarven Crossbowmen Commonality: Uncommon Attack Rating: 22 Defense Rating: 24 Damage: 35 - 55 Hit Points: 425 Speed: 5 Morale: 65 Range: 50 CP Cost: 2 Attacks per Second: 0.2 Strikes per Attack: 1 Stamina: 125 Special Ability: Dwarven Chant - Unit and nearby friendly units (35m) gain +2 morale and heal 3-5 hitpoints per Crossbowman. |
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Name: Dwarven Flamethrowers Commonality: Uncommon Attack Rating: 20 Defense Rating: 26 Damage: 25 - 35 Hit Points: 325 Speed: 5 Morale: 70 Range: 10 CP Cost: 2 Attacks per Second: 0.2 Strikes per Attack: 2 Stamina: 125 Special Ability: Inferno Burst - +35% damage per Flamethrower for 30 seconds. Cooldown: 120 seconds. |
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Name: Dwarven Hand Canoneers Commonality: Uncommon Attack Rating: 23 Defense Rating: 23 Damage: 35 - 55 Hit Points: 375 Speed: 6 Morale: 65 Range: 45 CP Cost: 2 Attacks per Second: 0.2 Strikes per Attack: 1 Stamina: 100 Special Ability: Steady Aim - Unit gains +40% ARand -20% attack speed for 30 seconds. Cooldown: 120 seconds. |
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Name: Dwarven Hunters Commonality: Uncommon Attack Rating: 24 Defense Rating: 23 Damage: 15 - 30 Hit Points: 425 Speed: 6 Morale: 65 Range: 60 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 135 Special Ability: Beast Hunter (passive) - Unit gains +100% AR and do +60% damage against mounted units. |
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Name: Dwarven Munitions Experts Commonality: Uncommon Attack Rating: 23 Defense Rating: 27 Damage: 15 - 32 Hit Points: 450 Speed: 7 Morale: 90 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 125 Special Ability: Detonate - Unit uses explosive charges which cause 75-150 damage per Dwarf to nearby structures and machines (20m). Cooldown: 60 seconds. |
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Name: Dwarven Rocketeers Commonality: Uncommon Attack Rating: 28 Defense Rating: 25 Damage: 20 - 25 Hit Points: 425 Speed: 6 Morale: 70 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 150 Special Ability: Launch - Dwarves fly up to 100 meters away with a small chance of a mid-flight explosion. Cooldown: 60 seconds. |
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Name: Dwarven Zeppelin Commonality: Rare Attack Rating: 20 Defense Rating: 30 Damage: 25 - 45 Hit Points: 3250 Speed: 9 Morale: 75 Range: 35 CP Cost: 13 Attacks per Second: 0.2 Strikes per Attack: 8 Stamina: 190 Special Ability: Motherlode - Nearby units (30m) suffer 150-200 damage. Cooldown: 75 seconds. |
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Name: Iron Tank Commonality: Rare Attack Rating: 35 Defense Rating: 34 Damage: 70 - 125 Hit Points: 3800 Speed: 5 Morale: 80 Range: 60 CP Cost: 25 Attacks per Second: 0.2 Strikes per Attack: 5 Stamina: 190 Special Ability: Explosive Shot - Unit does an additional +100% damage for 25 seconds. Cooldown: 90 seconds. |
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Name: Mech Giant Commonality: Rare Attack Rating: 25 Defense Rating: 34 Damage: 115 - 175 Hit Points: 4500 Speed: 7 Morale: 95 Range: 1 CP Cost: 25 Attacks per Second: 0.2 Strikes per Attack: 4 Stamina: 200 Special Ability: Heat Expulsion - Nearby units (15m) take 125-250 damage. Cooldown: 90 seconds. |
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Name: Siege Drill Commonality: Rare Attack Rating: 28 Defense Rating: 34 Damage: 15 - 75 Hit Points: 4500 Speed: 4 Morale: 100 Range: 1 CP Cost: 13 Attacks per Second: 0.2 Strikes per Attack: 1 Stamina: 190 Special Ability: (passive) Unit has +1500% AR, +250% DR, and does an additional +600% damage against walls, buildings, and machines. |
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Name: Wooden Tank Commonality: Uncommon Attack Rating: 22 Defense Rating: 29 Damage: 25 - 55 Hit Points: 1000 Speed: 8 Morale: 70 Range: 65 CP Cost: 6 Attacks per Second: 0.2 Strikes per Attack: 3 Stamina: 190 Special Ability: (passive) Unit has an additional +250% AR and does an additional +50% damage against walls and buildlings. |
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