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    -- Atara Phoenix

  • Light Units

    Name: Giant Bowmen
    Commonality: Uncommon
    Attack Rating: 23 Defense Rating: 25
    Damage: 10 - 45
    Hit Points: 625
    Speed: 7
    Morale: 65
    Range: 70
    CP Cost: 3
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 125
    Special Ability: Defensive Fire - Target friendly unit gains +4% DR per Giant Bowman for 30 seconds. Cooldown: 90 seconds.
    Name: Giant Spearmen
    Commonality: Uncommon
    Attack Rating: 18
    Defense Rating: 25
    Damage: 20 - 50
    Hit Points: 650
    Speed: 7
    Morale: 70
    Range: 35
    CP Cost: 3
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 125
    Special Ability: Rain of Spears - Unit attacks 35% faster at the cost of -15% DR for 15 seconds. Cooldown: 90 seconds.
    Name: Giant Warriors
    Commonality: Uncommon
    Attack Rating: 25
    Defense Rating: 27
    Damage: 10 - 18
    Hit Points: 750
    Speed: 7
    Morale: 75
    Range: 1
    CP Cost: 3
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 125
    Special Ability: Sunder Armor - Target enemy unit suffers -5% DR per Giant Warrior for 30 seconds. Cooldown: 180 seconds.
    Name: Gold Dragon
    Commonality: Rare
    Attack Rating: 25
    Defense Rating: 31
    Damage: 65 - 105
    Hit Points: 2900
    Speed: 8
    Morale: 100
    Range: 15
    CP Cost: 25
    Attacks per Second: 0.2
    Strikes per Attack: 8
    Stamina: 115
    Special Ability: Thunder's Voice - Nearby enemies (25m) take 150-250 damage. Cooldown: 120 seconds.
    Name: Gryphon Riders
    Commonality: Uncommon
    Attack Rating: 30
    Defense Rating: 29
    Damage: 15 - 40
    Hit Points: 900
    Speed: 7
    Morale: 65
    Range: 50
    CP Cost: 6
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 150
    Special Ability: Gryphon Call - Units in target radius (10m) suffer 40-75 damage per Griffin Rider. Cooldown: 180 seconds.
    Name: Heavy Lancers
    Commonality: Uncommon
    Attack Rating: 20
    Defense Rating: 27
    Damage: 15 - 30
    Hit Points: 500
    Speed: 9
    Morale: 75
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 115
    Special Ability: Trample (passive) - Unit attacks enemy infantry with a +75% AR and does an additional +150% damage.
    Name: Human Chariot Archers
    Commonality: Uncommon
    Attack Rating: 25
    Defense Rating: 27
    Damage: 45 - 60
    Hit Points: 1000
    Speed: 12
    Morale: 65
    Range: 40
    CP Cost: 6
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 115
    Special Ability: Glory to Ari-Alia. Target unit gains +7% DR and +25 HP per Chariot Archer for 15 seconds. Cooldown: 60 seconds.
    Name: Human Charioteers
    Commonality: Uncommon
    Attack Rating: 28
    Defense Rating: 28
    Damage: 30 - 50
    Hit Points: 1000
    Speed: 12
    Morale: 60
    Range: 35
    CP Cost: 6
    Attacks per Second: 0.6
    Strikes per Attack: 1
    Stamina: 125
    Special Ability: Trample - Unit does an additional +400% damage for 15 seconds. Cooldown: 90 seconds.
    Name: Human Clerics
    Commonality: Uncommon
    Attack Rating: 28
    Defense Rating: 25
    Damage: 15 - 30
    Hit Points: 375
    Speed: 6
    Morale: 65
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 105
    Special Ability: Healing Aura - Friendly troops in target radius (20m) heal 30-40 hit point per cleric in unit. Cooldown: 90 seconds.
    Name: Human Knights
    Commonality: Uncommon
    Attack Rating: 18
    Defense Rating: 27
    Damage: 10 - 33
    Hit Points: 425
    Speed: 11
    Morale: 70
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 100
    Special Ability: Charge - Unit gains +25% AR and does +200% damage for 30 seconds. Cooldown: 60 seconds.
    Name: Human Light Lancers
    Commonality: Uncommon
    Attack Rating: 25
    Defense Rating: 24
    Damage: 15 - 30
    Hit Points: 450
    Speed: 13
    Morale: 60
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 100
    Special Ability: Charge - Unit gains +25% AR and does +100% damage for 30 seconds. Cooldown: 60 seconds.
    Name: Human Paladins
    Commonality: Uncommon
    Attack Rating: 25
    Defense Rating: 29
    Damage: 15 - 25
    Hit Points: 400
    Speed: 6
    Morale: 75
    Range: 1
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 115
    Special Ability: Violence is Golden - Unit's attack speed is increased by 100% for 30 seconds. Cooldown: 120 seconds.
    Name: Human Priestess
    Commonality: Uncommon
    Attack Rating: 23
    Defense Rating: 24
    Damage: 5 - 30
    Hit Points: 325
    Speed: 6
    Morale: 60
    Range: 35
    CP Cost: 2
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 100
    Special Ability: Ring of Fire - Nearby enemy units (20m) suffer 20-30 damage per Priestess. Cooldown: 120 seconds.
    Name: Human Swordmaidens
    Commonality: Common
    Attack Rating: 22
    Defense Rating: 22
    Damage: 7 - 13
    Hit Points: 225
    Speed: 7
    Morale: 65
    Range: 1
    CP Cost: 1
    Attacks per Second: 0.4
    Strikes per Attack: 1
    Stamina: 115
    Special Ability: Guiding Blade - Target enemy unit is stunned 1 second per sword maiden. Cooldown: 120 seconds.
    Name: Paladin Giants
    Commonality: Rare
    Attack Rating: 25
    Defense Rating: 29
    Damage: 10 - 30
    Hit Points: 600
    Speed: 6
    Morale: 75
    Range: 1
    CP Cost: 3
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 125
    Special Ability: Regal Aura - Nearby enemy units (30m) suffer -5% attack speed per Giant for 30 seconds. Cooldown: 90 seconds.
    Name: Phoenix
    Commonality: Rare
    Attack Rating: 24
    Defense Rating: 31
    Damage: 75 - 175
    Hit Points: 1100
    Speed: 9
    Morale: 70
    Range: 25
    CP Cost: 6
    Attacks per Second: 0.2
    Strikes per Attack: 1
    Stamina: 125
    Special Ability: Ignite - Nearby troops (25m) are engulfed in flame taking 50-80 damage per Phoenix. Cooldown: 115 seconds.
    Name: Siege Giants
    Commonality: Rare
    Attack Rating: 25
    Defense Rating: 28
    Damage: 15 - 30
    Hit Points: 600
    Speed: 7
    Morale: 90
    Range: 1
    CP Cost: 3
    Attacks per Second: 0.4
    Strikes per Attack: 2
    Stamina: 125
    Special Ability: (passive) Unit has +100% AR, +25% DR, and does an additional +75% damage against walls, structures, and machines.
    Name: White Dragon
    Commonality: Rare
    Attack Rating: 23
    Defense Rating: 26
    Damage: 45 - 85
    Hit Points: 2400
    Speed: 12
    Morale: 80
    Range: 15
    CP Cost: 15
    Attacks per Second: 0.2
    Strikes per Attack: 6
    Stamina: 135
    Special Ability: Teleport - White Dragon may teleport up to 250 meters away. Cooldown: 60 seconds.


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