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Name: Giant Bowmen Commonality: Uncommon Attack Rating: 23 Defense Rating: 25 Damage: 10 - 45 Hit Points: 625 Speed: 7 Morale: 65 Range: 70 CP Cost: 3 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 125 Special Ability: Defensive Fire - Target friendly unit gains +4% DR per Giant Bowman for 30 seconds. Cooldown: 90 seconds. |
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Name: Giant Spearmen Commonality: Uncommon Attack Rating: 18 Defense Rating: 25 Damage: 20 - 50 Hit Points: 650 Speed: 7 Morale: 70 Range: 35 CP Cost: 3 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 125 Special Ability: Rain of Spears - Unit attacks 35% faster at the cost of -15% DR for 15 seconds. Cooldown: 90 seconds. |
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Name: Giant Warriors Commonality: Uncommon Attack Rating: 25 Defense Rating: 27 Damage: 10 - 18 Hit Points: 750 Speed: 7 Morale: 75 Range: 1 CP Cost: 3 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 125 Special Ability: Sunder Armor - Target enemy unit suffers -5% DR per Giant Warrior for 30 seconds. Cooldown: 180 seconds. |
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Name: Gold Dragon Commonality: Rare Attack Rating: 25 Defense Rating: 31 Damage: 65 - 105 Hit Points: 2900 Speed: 8 Morale: 100 Range: 15 CP Cost: 25 Attacks per Second: 0.2 Strikes per Attack: 8 Stamina: 115 Special Ability: Thunder's Voice - Nearby enemies (25m) take 150-250 damage. Cooldown: 120 seconds. |
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Name: Gryphon Riders Commonality: Uncommon Attack Rating: 30 Defense Rating: 29 Damage: 15 - 40 Hit Points: 900 Speed: 7 Morale: 65 Range: 50 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 150 Special Ability: Gryphon Call - Units in target radius (10m) suffer 40-75 damage per Griffin Rider. Cooldown: 180 seconds. |
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Name: Heavy Lancers Commonality: Uncommon Attack Rating: 20 Defense Rating: 27 Damage: 15 - 30 Hit Points: 500 Speed: 9 Morale: 75 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 115 Special Ability: Trample (passive) - Unit attacks enemy infantry with a +75% AR and does an additional +150% damage. |
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Name: Human Chariot Archers Commonality: Uncommon Attack Rating: 25 Defense Rating: 27 Damage: 45 - 60 Hit Points: 1000 Speed: 12 Morale: 65 Range: 40 CP Cost: 6 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 115 Special Ability: Glory to Ari-Alia. Target unit gains +7% DR and +25 HP per Chariot Archer for 15 seconds. Cooldown: 60 seconds. |
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Name: Human Charioteers Commonality: Uncommon Attack Rating: 28 Defense Rating: 28 Damage: 30 - 50 Hit Points: 1000 Speed: 12 Morale: 60 Range: 35 CP Cost: 6 Attacks per Second: 0.6 Strikes per Attack: 1 Stamina: 125 Special Ability: Trample - Unit does an additional +400% damage for 15 seconds. Cooldown: 90 seconds. |
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Name: Human Clerics Commonality: Uncommon Attack Rating: 28 Defense Rating: 25 Damage: 15 - 30 Hit Points: 375 Speed: 6 Morale: 65 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 105 Special Ability: Healing Aura - Friendly troops in target radius (20m) heal 30-40 hit point per cleric in unit. Cooldown: 90 seconds. |
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Name: Human Knights Commonality: Uncommon Attack Rating: 18 Defense Rating: 27 Damage: 10 - 33 Hit Points: 425 Speed: 11 Morale: 70 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 100 Special Ability: Charge - Unit gains +25% AR and does +200% damage for 30 seconds. Cooldown: 60 seconds. |
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Name: Human Light Lancers Commonality: Uncommon Attack Rating: 25 Defense Rating: 24 Damage: 15 - 30 Hit Points: 450 Speed: 13 Morale: 60 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 100 Special Ability: Charge - Unit gains +25% AR and does +100% damage for 30 seconds. Cooldown: 60 seconds. |
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Name: Human Paladins Commonality: Uncommon Attack Rating: 25 Defense Rating: 29 Damage: 15 - 25 Hit Points: 400 Speed: 6 Morale: 75 Range: 1 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 115 Special Ability: Violence is Golden - Unit's attack speed is increased by 100% for 30 seconds. Cooldown: 120 seconds. |
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Name: Human Priestess Commonality: Uncommon Attack Rating: 23 Defense Rating: 24 Damage: 5 - 30 Hit Points: 325 Speed: 6 Morale: 60 Range: 35 CP Cost: 2 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 100 Special Ability: Ring of Fire - Nearby enemy units (20m) suffer 20-30 damage per Priestess. Cooldown: 120 seconds. |
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Name: Human Swordmaidens Commonality: Common Attack Rating: 22 Defense Rating: 22 Damage: 7 - 13 Hit Points: 225 Speed: 7 Morale: 65 Range: 1 CP Cost: 1 Attacks per Second: 0.4 Strikes per Attack: 1 Stamina: 115 Special Ability: Guiding Blade - Target enemy unit is stunned 1 second per sword maiden. Cooldown: 120 seconds. |
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Name: Paladin Giants Commonality: Rare Attack Rating: 25 Defense Rating: 29 Damage: 10 - 30 Hit Points: 600 Speed: 6 Morale: 75 Range: 1 CP Cost: 3 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 125 Special Ability: Regal Aura - Nearby enemy units (30m) suffer -5% attack speed per Giant for 30 seconds. Cooldown: 90 seconds. |
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Name: Phoenix Commonality: Rare Attack Rating: 24 Defense Rating: 31 Damage: 75 - 175 Hit Points: 1100 Speed: 9 Morale: 70 Range: 25 CP Cost: 6 Attacks per Second: 0.2 Strikes per Attack: 1 Stamina: 125 Special Ability: Ignite - Nearby troops (25m) are engulfed in flame taking 50-80 damage per Phoenix. Cooldown: 115 seconds. |
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Name: Siege Giants Commonality: Rare Attack Rating: 25 Defense Rating: 28 Damage: 15 - 30 Hit Points: 600 Speed: 7 Morale: 90 Range: 1 CP Cost: 3 Attacks per Second: 0.4 Strikes per Attack: 2 Stamina: 125 Special Ability: (passive) Unit has +100% AR, +25% DR, and does an additional +75% damage against walls, structures, and machines. |
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Name: White Dragon Commonality: Rare Attack Rating: 23 Defense Rating: 26 Damage: 45 - 85 Hit Points: 2400 Speed: 12 Morale: 80 Range: 15 CP Cost: 15 Attacks per Second: 0.2 Strikes per Attack: 6 Stamina: 135 Special Ability: Teleport - White Dragon may teleport up to 250 meters away. Cooldown: 60 seconds. |
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